Jan 26, 2008, 11:15 PM // 23:15
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#81
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by tyla salanari
It's a horrendous skill for any use.
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Not for farming it isn't as a lot of farming builds use it.
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Jan 27, 2008, 06:07 AM // 06:07
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#82
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Theosephus
TBH I've seen enough people serious about Mending on this forum to not detect the sarcasm. It's a horrendous skill to use unless you're using adrenaline and sig only.
Also the -40 armor of [skill]Healing Signet[/skill] seemed a bit steep for my big, bright noob's eyes.. so I chose Monk secondary as a more reliable, shorter casting speed support for my primary with no intention of using anything other than an 87.5% warrior build.
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I used to think that as well but then I realized something, it's only 2 seconds. It's not like every single monster or enemy will target you and unload everything they have in 2 seconds. Seriously, HS isn't meant to save you, especially if you do have loads of aggro or there's a boss ele around.
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Jan 27, 2008, 06:44 AM // 06:44
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#83
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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I went W/Mo the same reason I go /Mo with most of my new characters. I figure that while I'm getting used to playing a new class, I can have access to relatively generic healing skills, then as I see where the strengths and weaknesses are, I'll be ascended and adjust my secondary accordingly.
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Jan 27, 2008, 06:47 AM // 06:47
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#84
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Ascalonian Squire
Join Date: Jan 2008
Guild: Silver Blades of Ascalon
Profession: W/
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I actually started off as a W/R, but went on to unlock W/M when I got Lion's Comfort, which made Troll Unguent less useful. At that point I could focus my points on Warrior abilities making myself a pure Warrior with a res.
And for farming, I invest into Protection Prayers, but I'm still pretty bad at farming.
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Jan 27, 2008, 11:18 PM // 23:18
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#85
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Emo Goth Italics
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Quote:
Originally Posted by Age
Not for farming it isn't as a lot of farming builds use it.
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Forgive me...I should really try out other 55hp's instead of jumping on it too soon...
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Jan 27, 2008, 11:52 PM // 23:52
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#86
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by tyla salanari
Forgive me...I should really try out other 55hp's instead of jumping on it too soon...
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I am not talking about 55 Warrior here and don't use one but Mo/W,/Mes/N/E all need it as well N/Mo and Mes/Mo. if not using SoA.
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Jan 28, 2008, 02:45 AM // 02:45
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#87
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Ascalonian Squire
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Quote:
Originally Posted by blue.rellik
I used to think that as well but then I realized something, it's only 2 seconds.
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The more I play the less of a big deal the -40 armor seems. I'm barely six weeks into GW for the first time, so I guess this was my first impression regarding [skill]Healing Signet[/skill].
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Jan 28, 2008, 03:11 AM // 03:11
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#88
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Theosephus
The more I play the less of a big deal the -40 armor seems. I'm barely six weeks into GW for the first time, so I guess this was my first impression regarding [skill]Healing Signet[/skill].
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That is true, it's really Frenzy that a warrior should be more careful with
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Jan 28, 2008, 03:17 PM // 15:17
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#89
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Once you get tactics up enough to gain 150hp from Healing Signet the chances of anything hitting for more than 150dmg in the 2 seconds of casting is rather slim.
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Jan 28, 2008, 05:33 PM // 17:33
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#90
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by Turtle222
Am i the only one that started out GW years ago with a warrior thinking warrior + necro = LIFESTEALING UBER DAMAGE + HEALTH!
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We should've started a club. Death Knight > Paladin anyday...
Bunch of wet-eyed peons...
W/Mo = useless. Why? They're healing is garbage. Strength of Honor IS good but it's probably the ONLY good thing going for W/Mo [smite is the only acceptable W/Mo in my opinion] but even then other enchantments, though can be removedl do more damage. At least SoH needs no weapon req.
W/N = perfect synergy. What other class combo has secondary skills DESIGNED FOR WARRIOR'S DAMAGE?! gah! I are crazy...
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Jan 29, 2008, 10:59 AM // 10:59
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#91
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
W/N = perfect synergy. What other class combo has secondary skills DESIGNED FOR WARRIOR'S DAMAGE?! gah! I are crazy...
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Paragon (DSlash purposes only), Elementalist?
__________________
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Jan 29, 2008, 04:57 PM // 16:57
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#92
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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Back in the prophecies days monks were the only ones with hard rez. I allways gave my chars /Mo for resurrect (and in my noob days I didnt know I could change my secodnary in the desert)
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Jan 29, 2008, 05:57 PM // 17:57
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#93
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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Lol why every1 critise this combination its a good combo for pve why shouldnt a warrior carry a hard res Restore Life for instance for warriors this is good.
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Jan 30, 2008, 05:19 AM // 05:19
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#94
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Leeds
Lol why every1 critise this combination its a good combo for pve why shouldnt a warrior carry a hard res Restore Life for instance for warriors this is good.
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Death Pact Signet says hi.
If you're playing with players bad enough so that Death Pact Signet is bad, Rebirth > Restore Life.
__________________
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Feb 01, 2008, 04:54 PM // 16:54
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#95
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by LightningHell
Paragon (DSlash purposes only), Elementalist?
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I don't use swords so Paragon is out the window.
Elementalist skills [conjure] force you to use a certain weapon elemental. I like flexibility.
Necro magic skills focus on physical damage, oh wait, that's EVERY warrior's weapon I thought... :\
Oh before I forget, why not have an elementalist bring a conjure elemental for ya instead of yourself huh? They're elemental stat is obviously higher than yours...
Same reason why a necromancer should bring barbs I suppose since their curses is clearly higher... ^_^
Oh yes, W/E conjures have been nerfed now that Conjures link to your damage. That means it no longer ignores armor...(unless they changed it back without me knowing) Barbs still does. YAY W/N!
Last edited by Yukito Kunisaki; Feb 01, 2008 at 04:58 PM // 16:58..
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Feb 01, 2008, 04:59 PM // 16:59
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#96
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Wilds Pathfinder
Join Date: Oct 2006
Location: USA
Guild: Picnic Pioneers[asian characters]
Profession: E/Mo
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Quote:
Originally Posted by dan-the-noob
Because so many people are bad at this game.
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ljfhdakjshdfjkhasfjkhasfd
12 chars
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Feb 01, 2008, 07:38 PM // 19:38
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#97
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Yukito Kunisaki
Necro magic skills focus on physical damage, oh wait, that's EVERY warrior's weapon I thought... :\
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Necro's focus on shutdown and support, not physical damage.
Quote:
Originally Posted by Yukito Kunisaki
Oh before I forget, why not have an elementalist bring a conjure elemental for ya instead of yourself huh? They're elemental stat is obviously higher than yours...
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Because conjure's cant be cast on other allies, only the caster...
Quote:
Originally Posted by Yukito Kunisaki
Oh yes, W/E conjures have been nerfed now that Conjures link to your damage. That means it no longer ignores armor...(unless they changed it back without me knowing) Barbs still does. YAY W/N!
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Running a w/n just for barbs is a stupid ass idea. You would be much better off having a necro hero in your party to do the barbs/ss and leave the actual spellcasting to them.
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Feb 02, 2008, 04:28 AM // 04:28
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#98
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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hm....war/necro with barbs???
Maybe if your bringing 3 hero rangers all running dual shot/forked shot but other wise it seams like a real waste of time.
Think about it this way, you cast a conjure on yourself once and can attack any foe, you cast barbs on one foe then are forced to cast it again and again and again...your energy just won't support that. Not to mention the casting time of 2seconds....
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Feb 02, 2008, 04:46 AM // 04:46
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#99
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Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
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Quote:
Originally Posted by Crom The Pale
hm....war/necro with barbs???
Maybe if your bringing 3 hero rangers all running dual shot/forked shot but other wise it seams like a real waste of time.
Think about it this way, you cast a conjure on yourself once and can attack any foe, you cast barbs on one foe then are forced to cast it again and again and again...your energy just won't support that. Not to mention the casting time of 2seconds....
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Yep conjure really works well for a sword Warrior even after the nerf of conjure (if you want to call it that). Especially if you find other good ele skills to bring into battle to support you.
Hundred Blades
Sun and Moon Slash
Conjure Frost
Frigid Armor
For Great Justice!
optional
optional
optional
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Feb 02, 2008, 04:56 AM // 04:56
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#100
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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My thinking when I was first making my guy:
Ele: Not enough energy
Necro: Why hex when I can sever/gash?
Mesmer: SUXXORZ
Ranger: I don't use bow...
Monk: Healing that doesnt lower my armor, sign me up.
And mending conteracted my victos blade
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